| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Daichi Yamato
Xero Security and Technologies
1595
|
Posted - 2014.05.30 14:52:00 -
[1] - Quote
In a sandbox like eve, grief decs are not illegitimate. CCP also say greif decs are not 'rampant'. how do u know u are being griefed? how do u know they have not been hired by ur competitors? the truth is, u dnt.
as for ur ideas,
- logi interference in a war is NEVER going to become concordable. Eve is all about sneaky tactics just like this. understand that the number of members in a corp that is attacking u is not a guaranteed measurement of their force. Try to have a plan in case logi come onto the field and do extensive intel on the bad guys if u intend to fight a dec. Do u not have friends that can come in an blap suspects? do u not have friends that can provide u with logi? make some?
- There is no way to make a system for who won what war without making it either arbitrary or decided by the players. If its arbitrary its not going to work, different corps attack eachother for different reasons, its not about the isk war all the time. If players decide their own objective then naturally they will give themselves the easiest, or eachother the hardest, possible objectives to win the war and get their 100mil iskies. the idea just wont work.
i like the idea of giving defenders something to achieve to end a dec early. my own suggestion was a structure bash. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1596
|
Posted - 2014.05.30 14:58:00 -
[2] - Quote
Velenia Ankletickler wrote:Kaarous Aldurald wrote: Now we come to the real suggestion. You just don't want anyone to be able to mess with you at all without being killed by CONCORD.
Very far from, when they war dec I want to take out their costly logi ships and blow up their PoS while my corpies are striking their mining fleet. But with the current system. all I can attack are cheap expendable ships.
right...u said in ur OP all they have is combat ships and it was a grief dec. Now ur saying they have plenty of soft targets.
Quote:Currently hi sec wars are just a bunch of griefers in a corp that only consists of PvP oriented ships and characters war deccing everything in sight that is an easy target, so they have some targets to gank. Cowardly keeping all their own logi and income out of the warring corp, making it pretty much risk free to declare the war.
if they have a POS and mining fleets, get some friends and make their lives hell. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1596
|
Posted - 2014.05.30 15:33:00 -
[3] - Quote
Velenia Ankletickler wrote:Daichi Yamato wrote:Now ur saying they have plenty of soft targets.
All non-attackable and protected by Concord. Please read before replying.
POS's can be decced. they are no longer protected by concord.
suicide gank their miners if they arent in a player corp. dec them if the are.
whats the problem? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1596
|
Posted - 2014.05.30 15:39:00 -
[4] - Quote
SurrenderMonkey wrote:
Were you here for the nanonerf? Back when nanofleets were a big thing, one of the common (and similarly disingenuous) arguments in favor of nano was, "If it's such a big deal just bring your own nano fleet!"
The problem with that is that, one of the key identifiers of a patently broken mechanic is that the mechanic is its own counter.
indeed, friends are overpowered. /joke
luckily in this case there are various counters to logi
anyone can shoot them when they go suspect. u can bring friends from outside the war to blap them, or u can bring alts in a celestis/blackbird and e-war them (edit - also geddons). Or u can fight in a very public place, some ppl do shoot suspects.
bringing more logi is not the only counter to logi. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1598
|
Posted - 2014.05.30 15:57:00 -
[5] - Quote
Velenia Ankletickler wrote:
The one who surrenders (or chickens out by stopping the paying of bills) didn't win.
Extremely simple.
so the aggressors have to pay for the war, and have to keep paying for the war forever or lose their 100mil how is that not hilariously broken when the defenders can just wait in station or corp hop?
if u want a serious discussion on this topic then u really need to get past the butthurt. Wardecs, even for griefing, is a legitimate mechanic in a game where player conflict is a design goal. try to think of a way to make wardecs more engaging for all involved or gtfo.
Quote:Can you shoot them when they undock? Can you provide a compelling reason why you shouldn't be able to shoot them when they undock? Is there an actual, good reason why they should be able to avoid being committed until they actually engage?
CCP tried making ppl in fleets share aggro. that didnt work.
How would u make a mechanic where someone is shootable by association? Most ppl identify reps by looking at player history and backgrounds. are u suggesting they should make a mechanic where if a corp decs someone, the game makes a check through all the member corp history and killboards and makes anyone related to the corp shootable? because thats the only way that would work.
CONCORDING logi in a war or a duel is not going to happen. its part of the games ethos to have secret allies and sneaky tactics. CCP deliberately made logi a possibility in duels, it will always be deliberately made possible in wars.
If u are that frustrated with logi being invincible upto the point it interferes with a dec, then goto low sec when u get decced.
OGB is broken. and they are trying to fix it so that its on grid. but they are NOT going to make it a concordable offense. it will be like logi but with grid wide range. in fact, it may not even go suspect for all we know. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1598
|
Posted - 2014.05.30 16:13:00 -
[6] - Quote
SurrenderMonkey wrote: Risk/Reward is a far greater part of the game's ethos and, as already noted, OGB is being nerfed for much the same reason: It provides something for nothing by way of the "optimal" gameplay being a complete minimization of risk.
It's an outlier, and it's inconsistent with the rest of the rules of the game. I can't have a "Secret ally" in an offense-oriented ship show up and engage my wartargets, but for some reason it's okay with logi because reasons.
If logi worked whilst off grid, that would be comparable to command boosts. trying to make command boosts only work on grid is actually bringing it closer to the current mechanics of logi.
technically its not ok for logi to only be vulnerable once its started repping. If there was a 100% fool proof mechanical way for the server to identify a logi that is going to interfere with a war or duel, then i expect CCP would implement that.
However, the server cannot distinguish between logi that is going to interfere from logi that is just passing by. The only way the server knows a logi has 'evil' intent is after the fact.
It would be more possible with the fleet mechanic, but eve players just invite randoms to fleet (incursions), making them take aggro (i mean suspect) by association and then blap them with alts who arent in the fleet..
the current logi suspect system is as good as its going to get. The risk reward ethos is somewhat maintained by the suspect mechanic. but i agree, its not perfect. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1598
|
Posted - 2014.05.30 16:25:00 -
[7] - Quote
Ellendras Silver wrote:Velicitia wrote:Velenia Ankletickler wrote:Daichi Yamato wrote:Now ur saying they have plenty of soft targets.
All non-attackable and protected by Concord. Please read before replying. hint -- you can issue your own declarations of war. right so you need to wardec another corp because of a lame game mechanism, dont forget it takes 24 hours to kick in. its a flaw in the wardeccing system. period it should be adressed by CCP not by players with half working solutions.
this subject line was about POS's and mining fleets as well btw.
if u knew that then, how would u tie a corp with a POS in to a wardeccing corp that has alts that use the POS so that u can dec the POS for free and/or without a 24 waiting period?
with me i just use the 24 hour waiting period to identify any soft targets and dec them before the incoming dec goes live. thats if i can find any of course. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1599
|
Posted - 2014.05.30 17:24:00 -
[8] - Quote
Velenia Ankletickler wrote: How is anything I have suggested makign for less engaging wars in anyway?
Sure, some wars might not happen if there is suddenly risk for the aggressor, but Eve isn't about risk free.
i wasnt taking it as a serious suggestion.
The idea was so biased towards defenders i took at as a knee jerk suggestion to make war decs horrible enough that no one would use them. Wars shouldnt be difficult nor biased towards the defender, they allow each corp to attack eachother on equal footing, its has nothing to do with the wardec mechanic itself that attackers are often better prepared than defenders. Thats an issue with the defender for not being prepared for what is a very significant part of this game. Thats why people tell u that its ur own fault.
Imagine playing a game of Civ and not preparing for the possibility of war, then claiming the mechanic is broken because u got war decced by another nation. U'd be told its your own fault there too.
ur idea is riddled with issues.
it forces war decs to go on until someone wins, all the while the aggressors are also forced to pay for it. Winning is arbitrarily determined by either the defenders fail cascading or the attackers withdrawing the dec. But not all decs are about fail cascades. There is no way to make an 'i win' scenario for the attackers in a sandbox, they dec for whatever reason they like, thats the point of the sandbox.
What if ppl were leaving the defending corp anyways? They lose the war for something that would have happened dec or no dec? How would u stop corps bumping up their numbers with empty alts to make sure they can never lose a dec and are guaranteed that 100mil?
the idea will never work as u intend it. its entirely unworkable. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1600
|
Posted - 2014.05.30 17:59:00 -
[9] - Quote
SurrenderMonkey wrote: I don't see any compelling reason why it's really that bad. If the "neutral" showed up in a Battlecruiser and started "helping", they would get Concordokken - If they show up in a Guardian, they don't because... reasons.
When pressed, everyone eventually seems to admit that neutral logi isn't really "good", but they resist getting rid of it anyway. The last-line-of-defense, fallback objection is generally, "But it breaks incursions," but I have yet to see anyone put forth a scenario in which it breaks incursions that couldn't be trivially resolved through the safety and existing Crimewatch mechanics.
few mis-conceptions:
- neutrals can show up in any ship and gather intel. a battlecruiser can boost, any ship can provide a warp in point. And ppl have given very relative reasons why logi is the way it is, i hope ur not deliberately down playing the explanations ppl have given by wording it as such.
- when pressed i said that having to wait till the logi is actually activating modules is not perfect. Especially when its blatantly obvious what its about to do. But there is no way round that.
Ideally assisting with weapons would be allowed. However, theres no way to give ppl assisting a war dec with their guns only a suspect status. That would turn high-sec into low sec. Thats why logi's different, because u dnt break the game by logi'ing randoms who arent even in a fight.
- The fall back is not incursions. its that assisting should be allowed. Guns are the outlier because u cant use them to assist without breaking hi-sec. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1600
|
Posted - 2014.05.30 18:03:00 -
[10] - Quote
Ellendras Silver wrote:
and where the heck do you get the nerve to state that someone is not worthy to a corp? i always thought that the only reason to be corp worthy is paying monthly fee by cash or plex and ofc a corp that is willingly to accept, which the OP has managed, not every EVE player likes PVP
Where do ppl get the nerve when they think they can make a corp without understanding it makes them vulnerable to the full force of wardecs?
Not every player likes PvP combat, but they have no right to be excluded from it in this game. It is entirely a PvP environment. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1600
|
Posted - 2014.05.30 18:11:00 -
[11] - Quote
Komi Toran wrote: Eve philosophy: if you cannot defend it, you do not deserve it. By extension, if you cannot defend yourself while in a corp, you do not deserve to be in a corp.
This is eve.
SurrenderMonkey wrote:http://i.dailymail.co.uk/i/pix/2008/09/08/article-0-0290058B00000578-290_468x286.jpgKindly refrain from blowing smoke up my ass.  As far as module activations go, you can boost and you can logi. Guns are not the outlier, unless neuts, vamps, TDs, damps, painters, webs, missiles, scrams, drones, ECM, and smartbombs (did I miss anything?) are also "the outlier", and that's a pretty long list.
yes any offensive mod is the outlier. i simplified to guns.
u may think its not right, but if my friend is duelling, i should be able to warp in and alpha the unsuspecting foe with my nado. that is the spirit of eve. theres just no way to do it without breaking hi-sec. but i settle for remote reps and boosts. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1600
|
Posted - 2014.05.30 18:23:00 -
[12] - Quote
SurrenderMonkey wrote: The current rule is merely the existing status quo. It doesn't, in and of itself, constitute an argument against change.
yeah, and the status quo is that CCP's stance on assisting is that its fine, but u go suspect. However, offensive mods have been made an exception because hi-sec would be low sec.
Cassandra Aurilien wrote:An off the cuff idea about neutral logi...
What about not allowing them to operate from NPC corps & giving their corp a day long flag as valid war targets, if they rep a ship currently under a war-dec? It would allow use of them, but carry at least some consequence for their action, beyond a temporary suspect timer.
Could make it for the rest of the dec. Incursion wise, ppl can use safeties. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1601
|
Posted - 2014.05.30 18:34:00 -
[13] - Quote
SurrenderMonkey wrote: So because there can be neutral scouts (which really lack any practical way to be forced into a corp), you think that it's GOOD that optimal gameplay for logistics pilots means being in an NPC corp, even though that could be easily addressed? Really?
Make boosting and logi only doable in a player corp?
id be down for that. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1602
|
Posted - 2014.05.30 18:46:00 -
[14] - Quote
SurrenderMonkey wrote: If there were a conceivable way to prevent that, I'd be fine with that too.
Make NPC corps incapable of trading in contracts...just saying. red frog would hate me for it, but its there. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1602
|
Posted - 2014.05.30 18:49:00 -
[15] - Quote
Velenia Ankletickler wrote: So because there is a game mechanic we can not fix (forcing non-combat pilots into corps), we should leave the rest of the game broken?
we choose the least broken outcome. bearing in mind, logi during a war isnt actually broken. its very much intended. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 18:57:00 -
[16] - Quote
Kaarous Aldurald wrote:
And I told you that is hardly a unique situation in the game. It's actually fairly normal.
And to answer surrenders question, yeah it can be good for the game.
alt cyno's, scouts, RR etc are what enable the sneaky tactics that eve players love so much. Or u can remove local from every area in the game. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 21:36:00 -
[17] - Quote
Kaarous Aldurald wrote:SurrenderMonkey wrote: There is abso-*******-lutely ZERO validity to the assertion that, "Hasn't changed = Can't or don't want to change". Again, the ENTIRE landscape shifts pretty regularly.
In this instance? Yes, there is. They have the means, clearly.
There is however much to be said to have recently had the opportunity to change things but deliberately, and with explanation, decided not to.
Mtu's Duels Crimewatch EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 21:47:00 -
[18] - Quote
Velenia Ankletickler wrote:Kaarous Aldurald wrote:Velenia Ankletickler wrote: Why don't you think up a situation where the NPC corp logi is at higher risk, then the in corp logi then?
Are you unaware of what a suspect flag is? Not at all. But instead of just letting out stuff with no meaning at all. Why don't you answer the question? In what situation does bringing the logi pilot at greater risk, by being in the player corp, provide a larger benefit then the much less risk of an being in an NPC corp?
If the pilot is in the deccing Corp he is at less risk than a neut logi pilot. Did u not know in Corp logi does not go suspect?? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 21:49:00 -
[19] - Quote
Velenia Ankletickler wrote:Kaarous Aldurald wrote: Wait, what? It's perfectly in keeping with crimewatch, crimewatch is 100% made up, pulled out of thin air in the first place. But it is consistent.
A suspect flag is an illegal activity in highsec that does not trigger CONCORD.
The entire criteria for that is whether it uses an offensive module or not. That is highly unlikely to change.
Still waiting for the answer on the previous question, but I see since you have no basis for anything you say you just let it go and start up something new. In order for Crimewatch to be consistent, it would need to have similar punishment for similar "crimes". So ... which one doesnt belong? "Stealing from a can" "helping in fight by shooting at the enemy of friend" "helping in fight by repping friend".
Clarify All belong. However the middle is not possible without breaking hi-sec EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 21:55:00 -
[20] - Quote
SurrenderMonkey wrote:Kaarous Aldurald wrote:
Wait, what? It's perfectly in keeping with crimewatch, crimewatch is 100% made up, pulled out of thin air in the first place. But it is consistent.
A suspect flag is an illegal activity in highsec that does not trigger CONCORD.
The inconsistency is in the nature of the actions. On the "CONCORDOKKEN!" side of the line we have nothing but combat actions: Shooting, disrupting, Ewaring, droning, missiling, etc. On the "Suspect" side of the line, we have one specific combat action - logi - and theft. Nothing else on the suspect side of the line actually has ANY chance of endangering another player without their taking action. If I loot a wreck, I go suspect. I do not endanger the victim of the theft, unless he aggresses me. If I blow up an MTU, I go suspect. I do not endanger the owner of the MTU, unless he aggresses me. If I remote rep a player, I go suspect, and I'm DEFINITELY endangering the opponent of my target. The nature of the action (and its consequences) has FAR more in common with "red" actions than "yellow" ones. Quote:The entire criteria for that is whether it uses an offensive module or not. That is highly unlikely to change. Er... The suggestion is, "Slightly modify the criteria so that it's Y instead of X." Saying, "But the criteria is X!" isn't actually a response. We know what X is. We started with X, and then suggested it be changed to Y.
If I haul my friends equipment into a warzone I am seriously endangering his opppnents.
Sorry for terrible quotes and replies here. On phone EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 22:16:00 -
[21] - Quote
- The recent implementation of all those systems is relevant.
- The comparison is there. Theres more than one side to what ur trying to argue and yes it can extend to hauling. Doesnt matter if u dnt like it.
- Its an opinion. Just like u thinking the opposite is opinion. If it were possible to implement a system where friends and allies could intervene with offensive mods without any chance of players exploiting it to gank randoms, I sincerely believe it would be attractive. It would work both ways u realise. And the op and u would get ur wish where u can shoot possible logi's, related miners and pos stations.
So if it were possible, whats not to like?? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 22:18:00 -
[22] - Quote
Velenia Ankletickler wrote:Daichi Yamato wrote:
If the pilot is in the deccing Corp he is at less risk than a neut logi pilot. Did u not know in Corp logi does not go suspect??
Being able to choose when to turn on your suspect flag and when not to, is far less risk than being a war target. If it wasn't, there wouldn't be anyone hiding in NPC corps.
No the main reason of being in npc corps is to not be detected before hand. Thats why they try to wait outside system or beyond d-scan range.
But when they are in Corp and known about, they are on watch list and locates are ran on them before they can draw the enemy into a fight they cannot win EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 22:25:00 -
[23] - Quote
SurrenderMonkey wrote:Daichi Yamato wrote:- The recent implementation of all those systems is relevant.
- The comparison is there. Theres more than one side to what ur trying to argue and yes it can extend to hauling. Doesnt matter if u dnt like it.
- Its an opinion. Just like u thinking the opposite is opinion. If it were possible to implement a system where friends and allies could intervene with offensive mods without any chance of players exploiting it to gank randoms, I sincerely believe it would be attractive. It would work both ways u realise. And the op and u would get ur wish where u can shoot possible logi's, related miners and pos stations.
So if it were possible, whats not to like?? Yes, I suppose if you just want to consider any arbitrary statement as being equally valid simply because someone said it, you certainly have a point.  Back in reality, you still can't conclusively assert that you've definitively determined to know their mind on any arbitrary topic. I mean, not without looking like an idiot, anyway. I guess there's nothing stopping you from actually making the claim.
And yet it has more consistency with the current system and aligns with ccp's recent and repeated design choices and even ur AND the ops desires.
The only issue is that it can be exploited to attack randoms and only go suspect for it. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 22:35:00 -
[24] - Quote
SurrenderMonkey wrote:Daichi Yamato wrote:
And yet it has more consistency with the current system and aligns with ccp's recent and repeated design choices and even ur AND the ops desires.
The only issue is that it can be exploited to attack randoms and only go suspect for it.
So basically, except for the part where it's entirely unworkable at a fundamental level, it's a fantastic idea! And if it weren't for gravity, I could flap my wings and fly.
Thats exactly what I said. And ur calling me an idiot.
Fact remains, Its clearly the intention of ccp that players can assist their allies in underhanded ways, logi and boosts being two viable ways. Offensive mods not being viable for obvious reasons. But if it could be done, ud all get what u want. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 22:43:00 -
[25] - Quote
SurrenderMonkey wrote:Daichi Yamato wrote:SurrenderMonkey wrote:Daichi Yamato wrote:
And yet it has more consistency with the current system and aligns with ccp's recent and repeated design choices and even ur AND the ops desires.
The only issue is that it can be exploited to attack randoms and only go suspect for it.
So basically, except for the part where it's entirely unworkable at a fundamental level, it's a fantastic idea! And if it weren't for gravity, I could flap my wings and fly. Thats exactly what I said. And ur calling me an idiot. Fact remains, Its clearly the intention of ccp that players can assist their allies in underhanded ways, logi and boosts being two viable ways. Offensive mods not being viable for obvious reasons. But if it could be done, ud all get what u want. Ah, here we go with the mindreading and bizarre belief that nothing every changes, again. Round and round we go. 
U dnt think the recent design decisions are relevant, I think ur being obtuse. Ur also disgustingly condescending. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 23:01:00 -
[26] - Quote
Logi and how it works with decs has been around for years and has been a controversial topic. Despite numerous and recent opportunities to make it concordable ccp have decided not to.
It is then in no way bizarre to infer that this would suggest that ccp are happy with how it is. Especially when considering how easy it would be to change like u say. It is in fact bizarre to believe that, despite all this, things are going to change.
U can say ud like change and u can make ur case. But the belief that ccp are fine with the current system because of the above is very much logical and a viable diacussion point for this thread. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 23:21:00 -
[27] - Quote
SurrenderMonkey wrote:Daichi Yamato wrote:Logi and how it works with decs has been around for years and has been a controversial topic. Despite numerous and recent opportunities to make it concordable ccp have decided not to.
It is then in no way bizarre to infer that this would suggest that ccp are happy with how it is. Especially when considering how easy it would be to change like u say. It is in fact bizarre to believe that, despite all this, things are going to change.
U can say ud like change and u can make ur case. But the belief that ccp are fine with the current system because of the above is very much logical and a viable diacussion point for this thread. Actually, at most all you can refer to that is that their famously soft-touch re: player interaction is still present, and that's a good thing. And "easy" re: difficulty and "easy" re: labor are entirely different. There wouldn't be any inherent difficulty, that I'm aware of, in making such a change - that doesn't mean it wouldn't be labor intensive, and it doesn't make your mind reading any less fallacious. There is such a thing as "Good enough, for now" in a prioritization queue. Quick, tell us what they're going to do three patches from now! Would love to start planning out my market orders now. 
Well anyone who saw fanfest can make suggestions as to what the next three expansions will hold and it in no way be a bizarre belief.
- Ship rebalance and making things pretty - industry changes - more making things pretty more rebalancing. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1606
|
Posted - 2014.05.31 11:34:00 -
[28] - Quote
Velenia Ankletickler wrote:Well, rereading this thread is really just disheartening.
What do hi sec wars do?
Positive: 1: Provide a mechanic to take out PoS and POCO that's in the way
Negative: 2: Makes it a stupid thing to be in a player corp for the majority of the players in the game.
Under the assumption that player corps is intended to be a good thing, the mechanic must be said to just be completely broken at this point.
like ppl have said, its only stupid to be in a player corp if ur unable or unwilling to defend urself and ur stuff.
join a corp like RvB or eve uni and see what war decs are like for them.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1607
|
Posted - 2014.05.31 13:50:00 -
[29] - Quote
Velenia Ankletickler wrote:
I don't see you mention war decs doing anything positive for any of these corps?
they both use wars to teach new players about PvP combat and have fun.
i repeatedly recommend them to any new player and especially players who think war decs are terrible. They can both probably show u some ways to deal with neut logi if u join up. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1607
|
Posted - 2014.05.31 14:47:00 -
[30] - Quote
Velenia Ankletickler wrote: Wars aren't the reason you join E-Uni however.
Ppl join e-uni to learn about the game or to teach new players. So u learn about wars and how to handle them by joining e-uni, and u can have fun doing so.
Cassandra Aurilien wrote:In addition, wars tend to weed out corps which attempt to recruit & grow without actually understanding the mechanics of the game.
absolutely. Inexperienced corp CEO's make their players more vulnerable than they would be if they had joined a more experienced corp. This can often lead to a horrible experience when the corp gets decced.
Theres a seven part article on minerbumping.com on a guy who kept trying to pretend he was an experienced CEO when he wasnt. Luckily the CODE found him first and took the noobs of his corp to one side, explained what was happening and that they werent targets when the dec came. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1608
|
Posted - 2014.05.31 17:33:00 -
[31] - Quote
w3ak3stl1nk wrote:
Maybe new corps under a year old can't be war dec? This might give a false perception though...
what would stop a corp thats 364 days old, leaving corp and making a new one? And if a new player is exempt from war decs for a year, it may be even more of a shock when that year runs out and all of a sudden hes under attack after a year of peace.
i understand where ur coming from when u say new bros dnt appreciate what joining a corp means sometimes. uve gotta kind of hope that new players learn to pick themselves up, dust themselves off and try again, hopefully having learned from the experience. If they dnt know how to do that, then is eve really for them? ur going to lose stuff whether ur young or old, ur going to get into fights u cant win whether ur experienced or not. It happens, its EVE.
And i also hope that new bros seek out experienced players and corps before they quit. Nothing can keep u safe more than an experienced player, nothing can teach u about the game better than an experienced player. I appreciate some players are determined to learn about the game on their own. I just hope they appreciate the very real handicap they give themselves. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1609
|
Posted - 2014.06.01 14:34:00 -
[32] - Quote
Velenia Ankletickler wrote:Katia Echerie wrote:The simple solution to the neutral logi problem is to make them flagged as wartargets for the remainder of the war, along with the suspect flag penalty. Why do you want the logi to be risk free until needed first time? This doesnt seem simple to me, looks rather complex. Treating people differently based on their role in a fight, and this would mean you would suddenly be in war with parts of different corps. Katia Echerie wrote: Aside from neutral support theres nothing absurdly wrong with the wardec system. No need to Concord anyone So DPS, Scram, ECM, Neut etc should no longer be concorded if they engage illegally? Katia Echerie wrote:just making them valid targets for the remainder of the war (regardless of what corp the logi pilot is in) is enough as it allows you to target them effectively. I honestly can't see any problem with this solution; it is far from gamebreaking and is genuinely fair. How is different treatment for the logi fair?
thers no way to give logi risk before hand. its pretty straight forward mechanically. The only hurdle would be the code. if they are friends no it shouldnt. however, it would break hi-sec so a compromise has been made. it actually un fair that i cannot interfere with wars and duels with my guns when my friends are involved. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1611
|
Posted - 2014.06.03 00:46:00 -
[33] - Quote
if someone decs u and then doesnt come anywhere near u then whats the problem? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1611
|
Posted - 2014.06.03 16:39:00 -
[34] - Quote
Velenia Ankletickler wrote:Daichi Yamato wrote:if someone decs u and then doesnt come anywhere near u then whats the problem? That I can't strike back and make them _very_ sorry they inconvenienced my corp by forcing one of us to spend 30-60 minutes researching if they are a thread.
look for them. stop being lazy. stop asking the game to make an easy mode for u.
and how do u know the ppl deccing u are not profiting in any way? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1621
|
Posted - 2014.06.05 19:08:00 -
[35] - Quote
Llyona wrote:Kasife Vynneve wrote:Don't like having neut logi help them means bringing your own neut logi or living with the fact that they are better organized than you. When a developer team is interested in determining if a particular mechanical strategy is balanced, they can utilize multiple models to determine the level of balance of that mechanical strategy. One of the first red flags that a mechanical strategy is imbalanced is if the only viable counter of equal (or greater) power to that mechanical strategy is itself. To create an analogy: You are arguing that in a game of rock/paper/scissors, it is okay for scissors to beat rock and paper, because you can always pick scissors as well.
except there are counters to logi besides more logi. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1621
|
Posted - 2014.06.05 20:03:00 -
[36] - Quote
what does the fact whether they are neutral or not have to do with countering them?
u can still use e-war, u can still switch targets, u can still bring neuts and u can still just plain shoot them.
the answer still stands, the counter to logi, neutral or not, is not just bring ur own logi, neutral or not. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1621
|
Posted - 2014.06.05 21:32:00 -
[37] - Quote
SurrenderMonkey wrote:
Pretty ******* insignificant, dude.
The only places anybody "happens by" a fight in Eve are gates and stations - both of which provide the logi an immediate get out of exploding free card.
It is, without a doubt, the very definition of insignificant.
some ppl do shoot suspects, especially if u ask some friends to come by and shoot the suspects repping ur war targets. or u can shoot them urself.
logi suffer from any weapons timer that the ship they are repping is under, so they share the same 'get out card' that all ships have.
not the definition of insignificant.
SurrenderMonkey wrote:
Neutral logi isn't "cloak and dagger fuckery" to anyone but the newest player. Cloak and dagger fuckery, on its face, should be unpredictable. This is the exact opposite of the spanish inquisition: EVERYONE expects it, because it's the "correct" tactical decision. It's the objectively correct thing to do, 100% of the time. There's no cunning involved, and there's certainly no tradeoff.
of course theres no trade off when the defending corp makes no effort to counter it. where as neutral logi does die from time to time when someone actually puts some effort into countering it. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1622
|
Posted - 2014.06.06 00:07:00 -
[38] - Quote
SurrenderMonkey wrote:Daichi Yamato wrote:
not the definition of insignificant.
Relative to the risk assumed by any actual war target, it absolutely is. It's laughable (and a little pathetic) to see people try to argue this. If it didn't significantly minimize the risk, people would just put their logi in corp because why the hell not? If the risk of neutral logi is as great as you want to pretend it is, why are you so afraid of logi being forced into corp?
some ppl do use in corp logi. failed for example, started using in corp logi as well as neut logi after the changes. Probably because they often fight in markets. The risk of neutral logi is greater than u want to pretend it is. Neut logi gets shot at. Whats pathetic is uve been rain-manning ur way through this entire thread. When ppl disagree with u its their 'flawed opinion', but when u say its 'undeniable fact'. Where ive killed neutral logi with this very char, and ur trying to say risk is non-existant.
no ones afraid of logi being forced into corp. I think its in keeping with the sandbox and the ethos of the game. why are u afraid of neut logi not being forced into corp?
Andreus Ixiris wrote:When I say I don't agree of war-dec mechanics if they enable "pay-to-grief," most people will assume I'm instantly supporting making hi-sec "safer" or more "carebear-friendly." What I'm saying is I don't support a system which doesn't make the game fun for both sides of the conflict. Remember, people, that this is a game - we pay CCP a sum of our real-life money (or have someone else do it on our behalf via plex) to have fun. If the wardec mechanic is not serving the purpose of entertaining the people that are affected by it, then it needs to be revamped. If one side of the wardec is having fun and the other isn't, I consider that the mechanic failing to achieve its purpose.
if ppl dnt like non-consensual PvP? why in gods name are they playing a PvP game like eve where most of the PvP is non-consensual?
when a carebear goes about his daily chores, hes affecting the market which can damage other ppls income. so what is wrong with other players deccing that carebear to do the same to him, damage his income? This isnt a game where u pick and choose how players interact with u, its all or gtfo.
Andreus Ixiris wrote:My belief is that the way to fix hi-sec war declarations (and to a larger extent, war declarations in general) is to avoid any measure which will restrict or curtail the tactical options either side of the conflict has at their disposal, but instead on positively incentivising both sides to fight each other on comparable terms. Fixing this problem has to be done with carrots, not sticks.
What do u have in mind? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1623
|
Posted - 2014.06.06 16:13:00 -
[39] - Quote
Velenia Ankletickler wrote:Valkin Mordirc wrote: If you can have a viable counter to something that is in game, than it is not broken. So OGB, drone assist from inside PoS bubble etc isn't broken? Afterall you can just bring your own OGB, or shoot the drones.
didnt even read the post. theres a surprise.
Andreus Ixiris wrote: I don't support an end to nonconsensual PvP. I support a way of making those subjected to nonconsensual PvP engaged in its outcome and willing to participate in it.
willing to participate, as in, consensual?
no matter how much fun u make it for ppl, theres will be ppl who dnt want to participate because it gets in the way of what they do. im not supporting any agenda based on the idea that war decs are not ok until everyone wants to participate. that just leads us to WoW style arenas.
u still have to actually propose a mechanic. so really, what is ur proposal to make wars more engaging? and why would everyone want to participate? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1630
|
Posted - 2014.06.07 18:02:00 -
[40] - Quote
Corraidhin Farsaidh wrote:War dodging is in no way an exploit just as people being able to arbitrarily wardec you isn't an exploit. If people switch corp your wardec has interfered with their business.
CCP have said they'd like to change the ability to swap from one player corp into another player corp during a war. I think they are fine with ppl dropping to NPC corps, however. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1631
|
Posted - 2014.06.07 18:41:00 -
[41] - Quote
Changes to War Mechanics
Quote:Q: What about corp-hopping? A: We're adding tracking in the backend to track this. How we will then display it in game is undecided, but we do have stories in the backlog (todo list) for the character war history to show if the character left a corp at war. We also want to have it cost a little to corp-hop during a war. We're also looking into not allowing you to join a corp you've left during a war while that war is still ongoing. We're also exploring some limitations to joining and leaving a corp on the fly.
War, Modules & Super Friends
Quote: The Corp Hop Song
WeGÇÖve also implemented a good suggestion from Fanfest, which is that if you leave your corporation while it is engaged in a non-mutual war, then you will not be able to rejoin the corporation until that war ends, or until 7 days pass, whichever comes first. Note that this rule only applies for non-mutual wars GÇô mutual wars do not prohibit players from entering or leaving corporations. The main reason for this change is to combat the popular alt corp hopping (this doesnGÇÖt stop it completely, but limits it a lot).
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1631
|
Posted - 2014.06.07 19:01:00 -
[42] - Quote
Sentamon wrote:Your primary problem is the words Highsec and Wars in the same sentence.
There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.
Completely remove the whole silly highsec war feature and be done with it.
oh my god.
i bet u cant wait for star citizen. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 19:55:00 -
[43] - Quote
Stop thinking of them as "safe" areas. Its the carebear attitude that they are in a safe place and its a bad thing that they can be attacked that is wrong. The guy giving the presentation at fanfest 2012 repeatedly made that clear by saying:
'If u are in a player corp, u can get decced whether u like it or not. This is the price of being in a player corp'
And the reason ppl keep thinking they are broken is because ppl keep thinking their should be arbitrary rules about how fights happen in hi-sec. Each restrictive mechanic reinforces the carebears belief that ppl should have to jump through hoops to attack them or, like this thread, that neut RR should not be allowed. Then when they see that attacking other players is not difficult, they whine like the ppl in this thread rather than realising its meant to happen. u are meant to be wardecced by other players, you are meant to be able to assist ur friends, your meant to pit ur assets and abilties against other corps.
But dnt worry, if ur not ready there is, and always will be, NPC corps. The place ur meant to be if u dnt like facing off against others (i mean besides in another game altogether).
Welcome to eve online, the place where u fight against other players, militarily, socially, economically, politically. High-sec or no-sec. Consent or no consent.
Once u get around that u'll see wars need barely any rules at all to be 'unbroken'. The only thing i'd push for is ways for the defenders to take the initiative and end a dec prematurely by completing something.
like a structure bash [/shameless plug]
Quote:If you want wars go to nullsec and lowsec and don't all join up the same side
if u dnt want wars, ur playing the wrong game.
other MMO's are that way ---> EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 23:13:00 -
[44] - Quote
Velenia Ankletickler wrote:Daichi Yamato wrote:[
i bet u cant wait for star citizen. Actually Star Citizen has mechanics that are at least as bad as the current Eve war system.
i refer ppl to star citizen when they dnt want to PvP. Its not a PvP game according to its creators. PvP encounters are decided by sliders and is pretty much only consensual in the most un-sandbox way. good thing they have a non-sandbox economy to match.
im looking forward to an exodus of carebears from this game to that one. it'll be like beating cancer. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 23:47:00 -
[45] - Quote
the fact that there are separate 'instances' destroys the entire point of having one universe. it isquite hilarious that even if u find out someones name, where they are going and when they'll be there, u may still not be able to intercept them because of instances. way to add meaning to ur game. at the very highest of hopes u may get a handful of players in one place before the server goes 'me no likey' and either crashes or sends players to another 'instance'.
and u think that kind of tactic is going to be allowed for long in a non-PvP game? Goons are already discriminated against on the SC forums. So terrified of goons they ban them for almost anything, thinking every word they type is trolling. Thats how much they love griefing.
like kaarous says, if ppl start shooting eachother when their slider is all the way to PvE, they will make it so that u have an equivalent of EVE's green safety until u put ur slider to PvP, at which point u barely see anyone. most importantly u dnt see ppls indy chars. Making industry so safe that competition is dead and the economy is only saved by the fact that NPC's intervene. U'll be so happy that no matter what u do, NPC's will be there to make sure u dnt **** the game up or have any meaningful impact. Yay power to the players NPC overlords. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1634
|
Posted - 2014.06.08 14:13:00 -
[46] - Quote
and yet eve has been going on for 11 years, growing in subscriptions pretty steadily
what ur missing completely is that the ppl who come to eve come for the griefing, the non-consensual PvP and the ruthlessness that is this game. thats why we play.
i am sick to death of ppl saying 'well if we grief everyone out the game there will be no one left to grief'. are u forgetting that many griefers have mission running and indy alts? do u think its some how impossible to grief other griefers? do u think all indy chars are gutless pansies? its the same as ppl saying 'well if all the carebears go, whos going to build all ur ships?'. ill do it myself, and make a freaking fortune!!
allow me to share some long term goals with u: i will bump and gank (or pay someone to gank) every mofo that mines in the same area as me until the only ppl left mining in the game are me and my blues. i will war dec (or pay someone to wardec) anyone who does industry until the only ppl left doing it are me and my blues.
now considering neither PL/NC or CFC are blue to me, i have an interesting few years (if not decades) ahead of me. and if i ever get to this point where we are the only ones doing indy in the game, there will still be me and my blues who could be griefed. come at me bro.
in closing, this is not a game where u are meant to get along with ur fellow capsuleer. u dnt have to use 'below the belt' kind of tactics if u dnt want to, but this game is deliberately designed to allow such options, provided u are willing to pay the price. The price of neut logi is suspect status. doesnt matter if u dnt like it, doesnt matter if u think its dishonorable, doesnt matter if u think its un fair. HTFU or GTFO. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1638
|
Posted - 2014.06.08 21:17:00 -
[47] - Quote
Velenia Ankletickler wrote:so not really a good argument in this case.
ISD Ezwal wrote:CCP will release those numbers if and when they want to release them. Until then any speculation on those numbers is nothing more then that: speculation.
numbers up to last year are still relevant to my point that players have been coming for this play for years. what is it that makes u think griefing has become easier since 2013? The changes dealing with war decs and neutral logi were back in 2012 and before this change neutral logi was only attackable by the corp that the logi was allied against, rather than the entire eve community.
Really would like to know. If subscriptions are down, we should be blaming the carebears for whining until the game is dull and boring and making everyone want to go else where for a challenge (flash back of ultima online). i'd like to see u prove any different. CCP's revenue from subs and in game sales is however up in their last statement (5).
Quote:When they are their own target, I think the fun goes away. If they wanted to fight PvP oriented people, they wouldn't be playing in high sec currently, but be off in low and null. But this is all speculation.
then they can goto SC too.
Quote:It might be so, and current changes surely seems to suggest that CCP does not want social people in the game as anything but targets. If that is the case however, I know a few people who won't be here much longer as we are here to play WITH others, not AGAINST others (since a lot of people are going to misunderstand this, let me clarify that killing each other can very well be playing WITH each other, the difference is in reasons).
like what? what change suggests CCP doesnt want players to interact with each other? just like u say, killing each other is playing with. thats why ppl come to this game, to compete with eachother, sporting or un sporting.
killing is just a means of communication EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1640
|
Posted - 2014.06.08 23:38:00 -
[48] - Quote
that again was 2012. Or even earlier, i actually dnt remember having a limit on outgoing decs, but maybe we just didnt dec that many ppl at once back then.
Quote:Q: Limit on number of wars? A: No, apart from the increased cost of war deccing many. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1676
|
Posted - 2014.06.14 20:18:00 -
[49] - Quote
Bounties, Kill Rights, New Modules and War in Retribution (21.11.2012)
Quote:The other story is a bit of refactoring of the war declaration cost. WeGÇÖve removed the cost multiplier based on number of wars youGÇÖre in, as this was causing issues when wars are being copied around, plus itGÇÖs much more severe to be multiplying the base cost now compared to before (50 million and 2 million respectively).
dnt u think ur grasping at straws now? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
| |
|